3D Model Validation and Approval Checklist
General
Model file is named according to project convention
Scale and units are correct
Model orientation aligns with world axes
Origin is set appropriately
Geometry
Topology is clean (no non-manifold edges, holes, or flipped normals)
No overlapping or duplicated faces/vertices
Face count is within budget
All faces are quads or tris as required
UVs are unwrapped with no stretching or overlapping
Textures & Materials
Texture maps follow naming and format guidelines
Textures display correctly and are applied properly
Material assignments are correct
Texture sizes are optimized
Rigging & Animation
Skeleton/bones are correctly set up
Animation cycles work as intended
Deformations are smooth and correct
No unused bones or controllers
Export & Submission
Exported in correct file format
All asset components are included
Reviewed in target platform/viewer
Reviewer Notes